UNO Card Game - Terminal Edition

A CLI based implementation of the classic UNO card game

2021-5-14
C++ game-development OOP CLI

This project is a C++ implementation of the classic UNO card game, developed as part of my Computer Engineering and Programming coursework at UNC Charlotte. The program simulates a full game of UNO in the terminal.

View Source Code on GitHub


Demo

UNO Game Demo

Project Overview

The implementation includes all standard UNO cards (numbered cards, Skip, Reverse, Draw Two, Wild, and Wild Draw Four) and follows the official gameplay rules. The game supports multiple players and provides an interactive console experience with visual card representations.

The program demonstrates core C++ programming concepts including:

  • Object-oriented design with classes for Cards, Deck, Players, and Game logic
  • Dynamic memory management
  • Game state management
  • User input handling and validation
  • Console-based UI rendering

Technologies Used: C++, Object-Oriented Programming, Terminal I/O, Makefile

How to Run the Project

Prerequisites

To run this project, ensure you have the following installed on your machine:

  • A C++ compiler (GCC/G++ recommended), you can install it via MinGW on Windows or it's pre-installed on most Linux distributions
  • Git, you can download it from here

Installation/Execution Steps

  1. Clone the repository:
    bash
    git clone https://github.com/jcmecham/ECGR_UNO.git
    
  2. Navigate to the project directory:
    bash
    cd ECGR_UNO/Completed_UNO
    
  3. Compile the program using Make:
    bash
    make uno
    
  4. Run the game:
    bash
    ./uno
    

Comments & Feedback

Project Links